Sequence Deck Construction:
Sauron | Gondor | Rohan | |
Infantry/Elephants Move | 6 | 5 | - |
Siege Engine move | 4 | - | - |
Siege Engine reload | 1 | 1 | - |
Fire | 1 | 1 | - |
Fight Fire | 3 | 3 | - |
Fire/Attack Siege Engine | - | 1 | - |
Close Combat Resolution | 4 | 4 | 4 |
Missile Troops reload | 4 | 4 | - |
Cavalry Move | 2 | 1 | 6 |
Milling Around | 2 | 1 | 2 |
Leader Check | 3 | 3 | 3 |
Brilliant Leader | 1 | 1 | 1 |
Confused Withdrawal | 1 | - | - |
Command indecision | 1 | 1 | 1 |
Doom of the Witch King | - | - | 1 |
Battle Lust | - | - | 1 |
Darkness Breaks | 1 | ||
Heroic Moment | 1 |
Changes to Sauron Deck:
Event: Change:
Turn #2 Add Severed Heads;
Turn #2 Add Mumakel run Amok
Turn #4 Add Arrival of Rohan
Turn #5 Add another Arrival of Rohan
Death of Lord of Nazgul Subtract Brilliant Leader
Death of Lord of Nazgul Add Command Indecision
Changes to Gondor Deck:
Event: Change:
Turn #2 Add Sortie
Turn # 2 Add Denethor's Madness
Turn #5 Add Banner of the King/Arrival of Aragorn; Heroic Moment
Aragorn Arrives Add Brilliant Leader
Gandalf Killed Add 2 Milling Around
Gandalf Killed Add 2 Command Indecision
Turn ends with more than 2 fires burning
in Minas Tirith Add 1 Fighting Fires per 2 fires
Turn ends with 6 or more fires burning
in Minas Tirith Add Command Indecision
Add Confused Withdrawal
Changes to Rohan Deck:
Event: Change:
Theoden, Eomer, or Eowyn Killed Add 1 Battle Lust and one Command Indecision per each killed.